Our client, an immersive experiences company, is in need of a Director of Unreal Engineering to help architect, design and build experiences. You will be responsible for leading the implementation and architecture of immersive environments in Unreal using a combination of blueprints and C++, and will help the team to debug and troubleshoot problems across distributed systems. This person will help bridge the work between programmers, technical artists and design to deliver experiences, ideas, assets, and animations for cross-platform experiences.

  • Oversee the architecture, development and creation of amazing shared reality experiences in Unreal Engine.
  • Design, build and enhance technology platforms, backend services, APIs, and developer tools.
  • Oversee and work directly with programmers/engineers to ensure proprietary applications include necessary features that allow our technicians to successfully operate Unreal Engine on multi-GPU arrays.
  • Act as subject matter expert and escalation point for the day-to-day operational activities across the landscape of applications.
  • Automate repetitive and complex tasks by developing tools and processes.
  • Set forth code quality guidelines and standards, lead code reviews and ensure that all solutions are aligned to pre-defined architectural specifications.
  • Contribute to high-level strategic decisions with the rest of the Engineering and Executive teams.
  • 8-10+ years of professional software development experience, with at least 4 years in a leadership role.
  • Masters degree in Computer Science or equivalent practical experience.
  • Strong experience in Unreal Engine is required.
  • Shipped games or VR experiences in Unreal Engine, and well versed in large-scale development using C++.
  • A strong portfolio of previous work and completed projects.
  • Expert level understanding of C++ required; experience with Python and C# desired.
  • Expert level knowledge of Unreal Blueprints.
  • Experience with cloud platforms like AWS, Azure, or GCP.
  • Experience with Rendering pipelines (Direct3D, Vulkan) is a strong plus.
  • Familiarity with nDisplay or other multi-machine rendering systems is a plus.
  • Experience with shader development, computer vision and generative AI is a strong plus.
  • Experience managing and building highly engaged and high performing engineering teams.
  • Able to demonstrate experience developing, releasing, and maintaining large-scale software applications.
  • Passion for sports, gaming, live video, and eSports is a plus.

Candidates may work/reside in Los Angeles or Salt Lake City.

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